โ† Projects ยท 2026-06-01

Delve: Ashes of the Pale Flame

A Slay-the-Spire-style deckbuilder set in the Delve universe โ€” same lore, different combat. Build a deck, descend three acts, fight the Pale King.

Sub-site/delve โ†’ Live sitedelve-deck.games.goonk.se โ†’

Case study: Delve: Ashes of the Pale Flame โ€” Case Study

Highlights

  • 7 classes with distinct starter decks and mechanics
  • 3-act branching node map (Warren โ†’ Ruins โ†’ Crypt)
  • Boss fights โ€” Brood Mother, the Warlord, the Pale King
  • SHA-256 signed localStorage saves โ€” hand-edited saves are rejected
  • AVIF art pipeline โ€” 168 MB of PNG art down to 1.3 MB
  • Shared world, lore, and bestiary with the Delve roguelike

A card game spin-off of Delve โ€” same dungeon, different rules. Instead of real-time movement through procedural floors, you build a deck and push through three acts of branching encounters.

Seven classes, each with a ~15-card pool reflecting their roguelike role. Combat is turn-based; energy refreshes each turn; cards go to discard and cycle back. Relics persist between fights. Act bosses drop loot and carry your run into the next zone.

No backend. State lives entirely in localStorage, signed with a Web Crypto SHA-256 hash on every write.