Delve (a roguelike)

A fun little roguelike experiment — quick runs, weird builds, and learning-by-doing.

Link: https://adv.dev.explewd.com/

Highlights

  • Prototype focused on feel, pacing, and replayable short runs
  • Iterating on small systems that combine into interesting choices
  • Playground for quick experiments (and learning what breaks)

A playful roguelike prototype. Expect iteration, broken balance, and the occasional surprise.

What it is

  • Short runs
  • Rapid iteration
  • “Let’s see what happens if…” energy

What I’m exploring

  • Feel and pacing
  • Simple systems that combine into interesting decisions

Why I built it

  • I wanted to see if Claude could whip up a roguelike from scratch, figuring out balancing and features as we go.

If it’s up: https://adv.dev.explewd.com/